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Old Jun 20, 2005, 05:21 PM // 17:21   #21
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It's a shame there are people like that.

I've never been extorted but I've been in 3 groups where someone in the group was just purposely bad.

One was a monk that said his mom told him he had 5 minutes before he had to shut down his computer so he wouldn't be able to finish. When we said, "That's ok," and no problem. He said, "You're not finishing without me!" and pulled a pile of grawl on us in Lornars. We couldn't have finished anyway but he didn't know that.

I thought he was alright too, we'd spent an hour and were at the last little section before Dreadnaughts.
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Old Jun 20, 2005, 06:00 PM // 18:00   #22
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It takes a certain special quality to deserve the "kick" from a group.

Some people are inexperienced or just bad players. Those who aggro everything usually die alot. Just leave them dead. They will be ressurected at a cutscene, at missions completion or mission reset. I would not even discriminate against these types of people.

I had this problem the other day with a scribbler on the map. He constantly pinged the map as well and used profanity endlessly. When he died we left him there. It was peaceful when he died, but he just went AFK and got the mission from us in the end, coming back periodically to grief us some more. These types that I've encountered are a minority, but they do exist unfortunately. These are the people who need a good "kicking"

Why should players get rewarded from this type of behavior? Let these clowns grief awhile and then get "kicked" right before missions end.

A few fruitless runs like that will almost certainly adjust their attitude.
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Old Jun 20, 2005, 06:01 PM // 18:01   #23
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There is a very simple, yet highly effective way to deal with asshats like this.

Leave the group at the second display of moronism.

If someone in ANY group im in starts being a tool, ill ask them nicely 'please stop ---------'

If they dont I leave the group. Every single time.

This guy got his Elite skill, and screwed up your mission.

He would not have got his elite skill if at the second disply of him not playing the team game people started to leave.

You either take the initiative and 'punish' them first, or they will screw you.

The game, infact all mmo's, are rife with people like these. If they dont get their own way they will screw others.

The only way to dea with it is to take no sh1t from anyone whatsoever.

It amuses me when I ask people to 'stop pinging constantly' 'stop drawing swastikas/penises' etc. and they continue to do so, taunting me, so I just leave.

Its unfortunate for the rest of the team, granted, but the rest of the team will suffer usually anyway later on, far better imo to suffer early, yet teach the little fuker a lesson, than have him get his own way and screw everyone over anyway.

LEAVE GROUPS EARLY WHEN LAMERS LIKE THIS ARE PRESENT.

PLEASE.
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Old Jun 20, 2005, 06:04 PM // 18:04   #24
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If its early, I agree, thats the thing to do.

But when is your vested time in a mission worth more than running away from an internet bully? and WHY should we have to?

I'm going to start another "kick" petition thread in the Sanitarium right now.
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Old Jun 20, 2005, 06:22 PM // 18:22   #25
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/votekick <insert name>

Then a message appears on the offenders screen "there is 1 vote against you".

For those of you that played SOCOM on PS2 there was an option like this. It was used for players not contributing to the team, and that displayed more n00bish qualities. Or, if someone was camping, and you wanted the round to end it would get them moving.

I am sure if someone starts to see "1 vote against, 2 votes against, 3 votes against" they will mend their actions. It will let them know the tribe is malcontent with their current behavior, and are serious about it. For some reason typing in CAPS is not effective. If they dont they are gone, and you are down one person. You sort of were down 1 anyways with them acting like this.

I had an experience in Ring of Fire, where we had partied and were doing quite well and were very far. Until we all died. Then low and behold we see So-n-So is still alive, but back at the portal afk. We could not respawn cause there were no monsters around to kill him. We sat and waited, but he never returned. votekick would be excellent for times like these. It would allow the team to respawn, instead of having to regroup and restart at town.

Last edited by kungfumonkey2; Jun 20, 2005 at 06:25 PM // 18:25..
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Old Jun 20, 2005, 06:30 PM // 18:30   #26
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THE OTHER SIDE OF THE MEDAL:

i wanted the signet capture. the other team did not.

Funny thing the others were 3 monks and 3 "bad other players" (1 left early), took them ages to kill something small without me (mesmer), so i sayd:

You cant do shit without me, you wont make it without me, and i dont want to figh you trough the mission, all i wanted is that skill, i sayd it from the start. With the skill ill help you trough.

They sayd i did no damage and they can do it without me (they cant even type mesmer), i went to my capture, lured 3 hydras and more to my team, with me they defeated them and their other enemies, without me nothing.
They stopped healing me and voted not to res me.

I have had fun watching a group of 6 players with one monk for each non monk taking ages for that single mission.
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Old Jun 20, 2005, 07:29 PM // 19:29   #27
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Whats your ign?
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"Stercus, stercus, stercus, moriturus sum."
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Old Jun 20, 2005, 07:29 PM // 19:29   #28
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Quote:
Originally Posted by Ollj
THE OTHER SIDE OF THE MEDAL:

i wanted the signet capture. the other team did not.

Funny thing the others were 3 monks and 3 "bad other players" (1 left early), took them ages to kill something small without me (mesmer), so i sayd:

You cant do shit without me, you wont make it without me, and i dont want to figh you trough the mission, all i wanted is that skill, i sayd it from the start. With the skill ill help you trough.

They sayd i did no damage and they can do it without me (they cant even type mesmer), i went to my capture, lured 3 hydras and more to my team, with me they defeated them and their other enemies, without me nothing.
They stopped healing me and voted not to res me.

I have had fun watching a group of 6 players with one monk for each non monk taking ages for that single mission.

I don't get it... "the other side of the medal" says you're a jerk?..

What are we to take away from your post other than the fact that the game badly needs a system for dealing with ass#oles?
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Old Jun 20, 2005, 07:57 PM // 19:57   #29
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Yep...this game definitely needs a kick option, preferrably with the ability to replace the kicked person with a henchman of the corresponding class. However, with people like this, I'd be happy with just 'kick'.
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Old Jun 20, 2005, 07:58 PM // 19:58   #30
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Quote:
Originally Posted by Bingley Joe
What are we to take away from your post other than the fact that the game badly needs a system for dealing with ass#oles?
That there are cool guys out there who think they make the world go round?
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Old Jun 20, 2005, 08:04 PM // 20:04   #31
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In EA Games like Battlefield 1942 and Vietnam you were kicked if


1. Autokick you killed other team members

2. A voting system was in place, kick player #, then each player voted. More than 80% and you were out.


In guildwars I think they need to have the vote system too, but have the player replaced with a Henchie..


Ratatass
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Old Jun 20, 2005, 09:36 PM // 21:36   #32
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Default Split (not Kick) Option

Quote:
Originally Posted by ratatass
A voting system was in place, kick player #, then each player voted. More than 80% and you were out. In guildwars I think they need to have the vote system too, but have the player replaced with a Henchie..
Instead of kicking, how about
Dispute Resolution via Splitting Instances

Last edited by IxChel; Jun 20, 2005 at 10:03 PM // 22:03..
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Old Jun 21, 2005, 01:02 PM // 13:02   #33
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Quote:
Originally Posted by Ollj
THE OTHER SIDE OF THE MEDAL:

i wanted the signet capture. the other team did not.

Funny thing the others were 3 monks and 3 "bad other players" (1 left early), took them ages to kill something small without me (mesmer), so i sayd:

You cant do shit without me, you wont make it without me, and i dont want to figh you trough the mission, all i wanted is that skill, i sayd it from the start. With the skill ill help you trough.

They sayd i did no damage and they can do it without me (they cant even type mesmer), i went to my capture, lured 3 hydras and more to my team, with me they defeated them and their other enemies, without me nothing.
They stopped healing me and voted not to res me.

I have had fun watching a group of 6 players with one monk for each non monk taking ages for that single mission.
I can not believe the guy guilty of this offense actually posted! English looks to be your second language Ollj. Do not critisize people for mispelling mesmer, when you can not even spell SAID.

Please tell me your IGN and Guild name. I almost want to GvG you for being such a jerk to those guys. I dont care if we win just as long as I can dance on your corpse. If you feel you were the innocent party then you should have no problem providing this information.

Quote:
i sayd it from the start. With the skill ill help you trough
I believe the members stated when THEY started the party that they were there for the mission not skill capping. What were you doing in that group?

Sorry no matter which side of the medal you flip you still come as a jerk.
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Old Jun 21, 2005, 01:15 PM // 13:15   #34
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First off, if you wanted to cap a skill you should have:
A - Ask around and formed a SKILL CAP GROUP.
B - If your a member of a guild, and your guild is half decent they should help you as mine would if I asked.
C - If you can not put together a team of skill capturer's(SP?) you could always try a hench team, which some frown uppon but sometimes they are needed as they were obviously needed in this instance.

Anyways before you act like king shite, and complain about others maybe you should, take time form a group that wants to do what you want to do and go on your way?

Sincerely,
Greyscale.
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Old Jun 21, 2005, 01:32 PM // 13:32   #35
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Ran into one of those too. now we never take pick up people anymore. In Underworld we had just beaten the unwanted guests quest and our 8th a pick up decided that he didnt want to die so he ran far from the group and into a patrol of 3-4 aataxe, which he brought to us and they killed our monks who where in the back. One guy survived and he had a signet, but had used it. So he compelted it but no one else did. We had just finished it when he brought the aataxe in we were just killing the last terrorweb. He had been causing us trouble the whole time we should've just left him dead the first time he had died.
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Old Jun 21, 2005, 03:35 PM // 15:35   #36
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Quote:
Originally Posted by snipes
Ran into one of those too. now we never take pick up people anymore.
This is a bit drastic, no?

When I form PuGs, I try to look for well-known guilds (at least ones that post here). I stumbled upon this filtering-process by accident, I ended up playing as a fill-in for the Beguine Guild about two weeks ago. It was a very pleasent experience; and I'd gladly team with anyone from that guild again.

The advantage of doing PuGs, but limited to members of well-known guilds is that: (a) you get to leverage the filtering process used by that guild's members, (b) the people are representing their guild, and therefore, arn't anonymous, (c) if they do really become jerks, you have
a grievance mechanism. Someone who gets lots of bad feedback might very well be kicked from their guild.
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Old Jun 21, 2005, 03:41 PM // 15:41   #37
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Quote:
Originally Posted by Ollj
i went to my capture, lured 3 hydras and more to my team, with me they defeated them and their other enemies, without me nothing

What the heck man.

I love this game, but Jesus.
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